ALT StudioGAME

THE GAME DIRECTORY

Find a game
worth joining.

Explore 52 game demos, from matching cards to racing a 3D circuit. ALT Studio develops branded games and interactive experiences for events, working with agencies and brands from Seef, Bahrain.

The films show the game idea and how it plays. Artwork, controls, rules and the event setup are agreed as part of your commission.

2D games

Graphic games built around clear actions on a flat screen: match, react, trace, collect or solve. Touch is one starting point; other controls can be scoped.

2D · Single player

Balloon Pick

Choose one floating balloon and pop its hidden reveal.

How Balloon Pick works
  1. Look at the unmarked balloons.
  2. Tap one to choose it.
  3. Watch that balloon open into its hidden symbol.

A pre-assigned random result is revealed; position and timing give no advantage.

Watch Balloon Pick demo

2D · Single player

Blind Sweep

Read the clues. Decide when to stop.

How Blind Sweep works
  1. Reveal a hidden block.
  2. Use the clue to guide your next choice.
  3. Keep going or bank your current result.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Blind Sweep demo

2D · Single player

Box Offer

Open another safe, or take the offer.

How Box Offer works
  1. Open a safe to reveal and remove its value.
  2. Consider the offer against what remains.
  3. Take the offer or continue opening safes.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Box Offer demo

2D · 2 player

Bridge Keepers

Two players balance one bridge together.

How Bridge Keepers works
  1. Each player takes control of one side.
  2. Adjust the two sides to keep the bridge level.
  3. Guide the travelling ball across without letting it fall.

Both players share one success or retry.

Watch Bridge Keepers demo

2D · Single player

Chain Bloom

Start a seed. Discover its path.

How Chain Bloom works
  1. Tap the seed to begin.
  2. Watch the randomly determined branches grow.
  3. Discover which outcome a branch reaches first.

The outcome is random. Your timing or gesture does not improve the chances. Concept demonstration; final draw rules are agreed with the brief.

Watch Chain Bloom demo

2D · Single player

Colour Current

Pick a colour. Watch the current decide.

How Colour Current works
  1. Choose a colour before the fill.
  2. Watch randomly assigned volumes enter the vessel.
  3. See which colour occupies the most space.

The outcome is random. Your timing or gesture does not improve the chances. Concept demonstration; final draw rules are agreed with the brief.

Watch Colour Current demo

2D · Multiplayer

Common Ground

Players align rotating sections of one shared path.

How Common Ground works
  1. Each player controls one section.
  2. Turn your section until it meets the neighbouring paths.
  3. Connect the full route together.

A continuous path completes the collective puzzle.

Watch Common Ground demo

2D · Single player

Counterweight

Slide the weight. Find the balance.

How Counterweight works
  1. Watch where the load lands.
  2. Slide the counterweight to correct the tilt.
  3. Keep the platform level as the load changes.

Your control and decisions determine the result. Concept demonstration; final rules are agreed with the brief.

Watch Counterweight demo

2D · Single player

Depth Charge

Send a ping. Narrow the search.

How Depth Charge works
  1. Choose a sonar sector.
  2. Read the feedback from each ping.
  3. Use the remaining shots to locate the target.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Depth Charge demo

2D · Single player

Detail Detective

Find a pictured detail inside a larger scene.

How Detail Detective works
  1. Look at the small detail shown beside the scene.
  2. Search the scene and tap where it belongs.
  3. Reveal what that detail tells you about the product or story.

Finding the correct location completes the round.

Watch Detail Detective demo

2D · Single player

Dig or Bank

Keep digging, or keep what you found.

How Dig or Bank works
  1. Choose an ore pocket.
  2. See what you uncover.
  3. Choose another pocket or bank the current result.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Dig or Bank demo

2D · Single player

Drop

Let it fall. Follow the unexpected route.

How Drop works
  1. Release the chip.
  2. Watch it move through the field.
  3. See where it lands.

A draw determines the result. The gesture reveals it; it does not improve the odds.

Watch Drop demo

2D · Single player

Echo Locator

Follow the signal. Find what is hidden.

How Echo Locator works
  1. Drag the listening point across the field.
  2. Follow the stronger sound and visual signal.
  3. Mark where you think the hidden source is.

Your control and decisions determine the result. Concept demonstration; final rules are agreed with the brief.

Watch Echo Locator demo

2D · Single player

Flip

Choose a card. Turn over a surprise.

How Flip works
  1. Pick a face-down card.
  2. Turn it over.
  3. Discover the revealed result.

A draw determines the result. The gesture reveals it; it does not improve the odds.

Watch Flip demo

2D · Single player

Fog Maze

A hidden route. One choice at a time.

How Fog Maze works
  1. Move into the partly hidden maze.
  2. Remember the corridors you uncover.
  3. Find the exit within the available moves.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Fog Maze demo

2D · Single player

Higher or Lower

Read the cards. Make the call.

How Higher or Lower works
  1. Look at the current and previously seen cards.
  2. Call whether the next card is higher or lower.
  3. Continue the streak or bank it.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Higher or Lower demo

2D · Single player

Lane Dodge

Switch lanes to avoid the approaching obstacles.

How Lane Dodge works
  1. Watch three lanes ahead.
  2. Swipe to an open lane before an obstacle arrives.
  3. Stay clear until the round ends.

Each avoided obstacle scores; a collision ends the run.

Watch Lane Dodge demo

2D · Single player

Line Lock

Keep a moving marker centred on a drifting line.

How Line Lock works
  1. Press the marker to take control.
  2. Slide with the drifting line.
  3. Keep it centred until time runs out.

Time spent on the line determines the score.

Watch Line Lock demo

2D · Single player

Match Sequence

Watch the sequence. Repeat it from memory.

How Match Sequence works
  1. Watch the numbered keys light up in sequence.
  2. Remember their order.
  3. Tap the keys in that same order to complete the sequence.

Your ability to recall the order determines the game result.

Watch Match Sequence demo

2D · Single player

Memory → Wheel

Remember the pairs. Unlock your wheel.

How Memory → Wheel works
  1. Match all six pairs.
  2. Your completion time determines the wheel tier.
  3. Spin the unlocked wheel to reveal the draw result.

Skill unlocks a draw, extra draws or a tier. The draw still determines the reward.

Watch Memory → Wheel demo

2D · Single player

Memory Match

Find the pairs. Remember what you have seen.

How Memory Match works
  1. Turn over two cards.
  2. Remember their positions when they do not match.
  3. Find all six pairs.

Your performance determines the game result.

Watch Memory Match demo

2D · 2 player

Mirror Duet

Two players keep their markers in mirrored positions.

How Mirror Duet works
  1. Each player takes one side of the screen.
  2. Follow the moving mirrored targets together.
  3. Keep both markers aligned through the round.

The score increases only while both players are aligned.

Watch Mirror Duet demo

2D · Single player

Mystery Box

Pick a box. Discover what is inside.

How Mystery Box works
  1. Choose a mystery box.
  2. Open it.
  3. See the draw result revealed inside.

A draw determines the result. The gesture reveals it; it does not improve the odds.

Watch Mystery Box demo

2D · Single player

Negative Space

Turn the shape. Find its place.

How Negative Space works
  1. Move the shape toward its silhouette.
  2. Rotate it to match the opening.
  3. Fit it neatly into place.

Your control and decisions determine the result. Concept demonstration; final rules are agreed with the brief.

Watch Negative Space demo

2D · Single player

One Stroke

Draw a shape in one continuous stroke.

How One Stroke works
  1. Look at the simple outline.
  2. Trace it without lifting your finger.
  3. See how closely your line follows it.

The completed line is compared with the outline.

Watch One Stroke demo

2D · Single player

Orbit Draw

Choose an orbit. Follow the pulse.

How Orbit Draw works
  1. Choose a satellite before the draw.
  2. Watch the pulse travel through the orbital system.
  3. Discover which satellite the random draw selects.

The outcome is random. Your timing or gesture does not improve the chances. Concept demonstration; final draw rules are agreed with the brief.

Watch Orbit Draw demo

2D · Single player

Pack Order

Put the steps of a product journey in order.

How Pack Order works
  1. Look at three illustrated stages.
  2. Drag them into the order you think is right.
  3. Reveal the completed sequence and its short explanation.

The correct order completes the puzzle; hints can support a retry.

Watch Pack Order demo

2D · Single player

Peel & Reveal

Peel back a digital sticker to uncover a surprise.

How Peel & Reveal works
  1. Choose one sealed sticker.
  2. Drag its corner back to reveal it.
  3. See the hidden symbol underneath.

The symbol is allocated by agreed chance rules; peeling skill does not change it.

Watch Peel & Reveal demo

2D · Single player

Pressure Point

Hold to rise. Release to settle.

How Pressure Point works
  1. Hold to accelerate the object upward.
  2. Release to let it slow and descend.
  3. Keep it inside the moving target band.

Your control and decisions determine the result. Concept demonstration; final rules are agreed with the brief.

Watch Pressure Point demo

2D · Single player

Puzzle → Spin

Solve the puzzle. Earn your spin.

How Puzzle → Spin works
  1. Restore the shuffled panel.
  2. Unlock the wheel by completing the task.
  3. Spin to reveal the draw result.

Skill unlocks a draw, extra draws or a tier. The draw still determines the reward.

Watch Puzzle → Spin demo

2D · Single player

Reaction

Spot the light. Beat the next move.

How Reaction works
  1. Watch for the illuminated target.
  2. Tap it before it moves.
  3. Keep going until the ten-second round ends.

Your performance determines the game result.

Watch Reaction demo

2D · Single player

Reaction → Box

Fast hands open more possibilities.

How Reaction → Box works
  1. Tap the targets during the timed round.
  2. Reach the hit threshold to earn a draw; a higher threshold earns two.
  3. Open the box to reveal each draw result.

Skill unlocks a draw, extra draws or a tier. The draw still determines the reward.

Watch Reaction → Box demo

2D · Single player

Rebound

Keep a ball in play with a sliding paddle.

How Rebound works
  1. Move the paddle left and right.
  2. Meet the ball before it reaches the bottom.
  3. Keep returning it as the rally gets quicker.

Each successful return adds a point; a missed return ends the rally.

Watch Rebound demo

2D · Single player

Rhythm → Choice

Find the rhythm. Unlock a choice.

How Rhythm → Choice works
  1. Follow the twelve-beat pattern.
  2. Hit enough beats within the timing window.
  3. Choose an unlocked wheel and reveal its draw result.

Skill unlocks a draw, extra draws or a tier. The draw still determines the reward.

Watch Rhythm → Choice demo

2D · Single player

Shuffled Pairs

Find the pairs, even as the board changes.

How Shuffled Pairs works
  1. Turn over two tokens.
  2. Remember the pairs you discover.
  3. Track the periodic shuffle and keep matching.

Choices and hidden or changing information both shape the result. This is a mixed skill-and-chance variation.

Watch Shuffled Pairs demo

2D · Single player

Signal Switch

Read the rule. Change your direction.

How Signal Switch works
  1. Read the current sorting rule.
  2. Swipe each symbol toward its matching destination.
  3. Adapt when the rule changes.

Your control and decisions determine the result. Concept demonstration; final rules are agreed with the brief.

Watch Signal Switch demo

2D · Single player

Silhouette Find

Match a product to its silhouette.

How Silhouette Find works
  1. Look at the empty silhouette.
  2. Choose the matching product from a small set.
  3. Reveal its name and one useful detail.

Each correct match completes one discovery.

Watch Silhouette Find demo

2D · Single player

Slide Puzzle

One empty square. Eight pieces to put in place.

How Slide Puzzle works
  1. Look at the shuffled number tiles.
  2. Slide an adjacent tile into the empty space.
  3. Restore the order from one to eight.

Your performance determines the game result.

Watch Slide Puzzle demo

2D · Single player

Spin & Win

A spin, a little suspense, then the reveal.

How Spin & Win works
  1. Start the wheel.
  2. Watch it settle.
  3. See the result of the draw.

A draw determines the result. The gesture reveals it; it does not improve the odds.

Watch Spin & Win demo

2D · Single player

Spot the Change

Identify the one detail that changes between two views.

How Spot the Change works
  1. Study the scene briefly.
  2. Watch it disappear and return.
  3. Tap the changed detail.

Correct choices score; incorrect choices do not.

Watch Spot the Change demo

2D · Single player

Stack

A moving tower. A perfectly timed touch.

How Stack works
  1. Watch the slab move across the tower.
  2. Tap to stop it over the previous layer.
  3. Keep the overlap as you build higher.

Your performance determines the game result.

Watch Stack demo

2D · Single player

Stamp Stop

Stop a moving stamp inside its outline.

How Stamp Stop works
  1. Watch the stamp travel across the label.
  2. Tap once when it lines up with the outline.
  3. See how close your stamp landed.

Distance from the outline gives the result.

Watch Stamp Stop demo

2D · Single player

Story Order

Arrange a few illustrated moments into a story.

How Story Order works
  1. Read the short visual scenes.
  2. Drag them into a coherent sequence.
  3. Watch the story play back in that order.

An intended sequence completes the story; other arrangements invite a retry.

Watch Story Order demo

2D · Multiplayer

Sync Step

A team tries to land its taps on the same beat.

How Sync Step works
  1. Watch the shared countdown pulse.
  2. Each player taps as it reaches the centre.
  3. Compare how closely the team landed together.

The spread between the taps determines the team’s synchronisation score.

Watch Sync Step demo

2D · Multiplayer

Team Relay

Four turns. One shared challenge.

How Team Relay works
  1. Four players take a ten-second turn each.
  2. Each player aims for five target hits.
  3. Completing the team task earns a shared draw.

Skill unlocks a draw, extra draws or a tier. The draw still determines the reward.

Watch Team Relay demo

2D · Single player

The Last Light

Choose a light. Follow the final glow.

How The Last Light works
  1. Choose one light before the draw.
  2. Watch lights go out in random waves.
  3. See which light remains at the end.

The outcome is random. Your timing or gesture does not improve the chances. Concept demonstration; final draw rules are agreed with the brief.

Watch The Last Light demo

2D · Single player

Trace

Stay on the line, from start to finish.

How Trace works
  1. Touch the start of the ring.
  2. Follow the path in one continuous stroke.
  3. Complete the trace and finish the round.

Your performance determines the game result.

Watch Trace demo

2D · Single player

Weather Window

Choose a forecast. Watch the sky reveal.

How Weather Window works
  1. Choose the weather you think will appear.
  2. Watch a randomly selected weather event develop.
  3. See whether the result matches your forecast.

The outcome is random. Your timing or gesture does not improve the chances. Concept demonstration; final draw rules are agreed with the brief.

Watch Weather Window demo

3D games

Games with depth, environments and objects to explore or interact with. A 3D game still uses a screen; it does not require a VR headset.

3D · Single player

Balance Point

Place pieces on a platform and build towards a satisfying final structure.

How Balance Point works
  1. Look for a supported position.
  2. Place each piece on the platform.
  3. Complete the arrangement to reveal the finish.

A scripted placement study with static support checks; final scoring and physics are developed with the brief.

Watch Balance Point demo

3D · Single player

Discovery Trail

Find three discoveries, collect sparks and dash past patrols to unlock the portal.

How Discovery Trail works
  1. Explore and collect the three discoveries.
  2. Chain sparks and dash past patrols; a tag costs time and points.
  3. Reach the portal for your score and completion reveal.

Discoveries, spark chains, time and a clean-run bonus shape the score.

Watch Discovery Trail demo

3D · Single player

Precision Drive

Race a winding circuit, collect coins and avoid blockers on your way to a two-lap finish.

How Precision Drive works
  1. Steer through the circuit and pass its checkpoints.
  2. Collect coin chains, manage your boost and avoid blockers.
  3. Finish two laps before time runs out to reveal your result.

Coins, chains, checkpoints and your finish contribute to the score.

Watch Precision Drive demo

3D · Single player

Target Field

Aim through three waves of moving targets, time your shots around shields and avoid decoys.

How Target Field works
  1. Aim at active targets and follow their movement.
  2. Wait for shields to open; avoid crossed-out decoys.
  3. Clear three waves and see your accuracy and combo result.

Accurate hits and hit chains build the score; missed shots break the chain.

Watch Target Field demo

MAKE IT YOURS

The game is
a starting point.

Bring your brand, audience and event brief. We can discuss the artwork, control method, screen layout and winning moment together.

Discuss your event ↗